Season 9 Patch Notes
729 changes6 categories
April 3rd 2026
729
Total
262
Buffs
126
Nerfs
165
New
40
Fixes
136
Changes
Featured
12changeIncarnation Tree is a skill tree you can put points obtained from hero levels, the old tree is gone and this new massive 1100+ node tree will take its place, the tree gives massive power and solves both early and endgame progression quite well in theory.
changeEther is a skill tree where you can allocate points into mechanic specific nodes and boost + add all sorts of stuff in the mechanics to make them more juiced.
newA new uber boss added: The Architect of Ruin. Once a celestial being tasked with shaping reality, the Architect was driven mad by the infinite permutations of existence. Now it resides in a shifting construct outside of time, reassembling the laws of reality as weapons. Victory is ultimate: a badge of skill, not luck. Collect fragments of existence from specific legion monsters in each act to combine a signet of existence.
changeWe have now optimized texture pages for peak performance, lowered the amount of texture swaps easing the overheard on CPU.
changeWe will make Samurai, Paladin, Amazon, Demon Slayer, Demonspawn and Shaman classes free, and the existing DLC's bought before now give a new skin for these classes and possibly a hud or something.
newNew class: Prophet
changeIngame chat emotes are now free to use for everyone, stupid to have them behind a pay wall. We left a few locked behind the subscription to give the sub holders something extra.
newAdded 24 save slots by default, up from old 21 so you can create 1 of each class.
changePutting an item for sale will set its default price based on recent sold prices for that exact item, this price can be changed manually to whatever you want. This is essentially a built in "Price Checker".
newImproved a ton of gamepad functionality, added button binds for things that didnt exists before such as a button to highlight affixes in the lootfilter etc.
changeFilled all missing localizations for all languages
newAdded Spanish and Polish localizations
Mechanics
40changeVaults now roll an Act and you need to kill monsters, legions and bosses in that act.
changeVault grid is now just one grid of the size 5x3
changeCrafting grid now shows the top left first grid slot items tooltip on the left of the grid at all times, if there is an item.
changeRemoved Angelics and Unholies from Regular Tarot card crafting, now only ranges from D to SS tier and can drop heroics at best
newAdded Angel´s Wisdom that can de-corrupt angelic and unholy items, this item is created with a crafting recipe using prophet´s wisdom, enchanted sigils and an angelic key
buffHalved the cost of all tarot crafts but lowered the drop rate of tarot cards.
newAdded Tarot Card recipe for crafting a random pristine gem
newAdded Tarot Card recipe for crafting a Gypsys Prophecy
newAdded Tarot Card recipe for crafting a Blacksmith´s Mallet
newAdded Tarot Card recipe for crafting a Satanic Dice
newAdded Tarot Card recipe for crafting 6x Crystal Keys
newAdded Tarot Card recipe for crafting an Angelic Key
changeSatanic Crystals no longer rolls socket on common items and the chance is 50/50 for stat or brick.
changeCodexes now only drop in regular satanic zones and tier 2+ key dungeons.
nerfNerfed Packs spawning as Chaos Pillars modifier from 40% chance to 10% chance
nerfDrunkard Mayhem: Nerfed from 1 + (0.5 per level) to 0.5 + (0.25 per level)
nerfLongevity: Nerfed duration from 2.5% per level to 1.5% duration per level. Nerfed 4% damage per level to 2.25% damage per level.
nerfMystic Insight: Nerfed Spell Critical Damage from 10% per level to 4% per level.
nerfMagistriker: Nerfed from 3% per level to 2.5% per level.
nerfElementalist: Nerfed from 0.25% per level to 0.10% per level
buffNordic Winter: Buffed proc chance from 20% to 30% and damage scaling per level from 12.5% to 17.5%. Now also works with cold break.+50%
nerfSprouting Ivy: Changed from attack proc to spellcast proc. Nerfed from 250% Poisoned Damage per level to 35% (calculations are now working correctly).
changeBerserker's Rage: - All resist now scales with the levels (Level 7 is still -30%)
buffEchoes of the void: Buffed damage scaling from 2% to 10% per level+400%
buffInfinity: Buffed proc chance per level from 1.5% to 2%+33%
nerfDoubleswing: Buffed proc chance from 12% to 15% but nerfed damage from 80% to 50% per level.+25%
buffMixture of doom: Buffed poison break from 7% per level to 15% per level.
buffAwareness: Buffed proc chance from 8% to 25%+213%
buffConjured Hex: Buffed arcane break from 7% to 15% per level.+114%
nerfSpellslinger nerfed from 10 FCR per 5 magic damage to 5 per 2
nerfFleet feet: Buffed duration from 3 to 5 seconds and nerfed dodge chance from 12.5 to 10 per level+67%
buffChanged the key dungeon buffs to tier 1: 5% increased chance to drop runes, tier 2: 10% increased chance to drop crafting materials, tier 3: 10% increased chance to drop heroic items, tier 4: 10% increased chance to drop angelic items
changeIncarnation experience removed from the game.
nerfNerfed Angelic drop rate buff from 25% + 7.5% per difficulty level to 4% + 4% per difficulty level
changeChaos Pillars monster rarity is now ancient + champion, not legion and ancient by default
nerfLight Cola: Nerfed total Movement Speed from +500% (level 10) to 150% (level 10). Buffed the duration from 5s to 10s.
nerfStickman Steve: Nerfed Intelligence Scaling from 8.75 per point to 6.75
nerfRock Belt: All Attributes per level nerfed from 3 to 2.-33%
changeChaos Shrine can now only drop runes up to Ist
changeYou now gain experience from mining nodes
General
8changeDPS meter is now synced properly from each client instead of locally, which gives real numbers.
changeQuest log is locked by default
newAdded Relic section in the journal that shows all the relics in the game
changePlayer names now show in minimap
changeAdjusted Hero Level experience ceiling and pace of obtaining levels so that it is a bit slower to gain them early on but it doesnt ramp up as hard for the tail end, thus giving the possibility of obtaining more points for the passive tree.
changeUnlockable charm slots from hero levels removed due to the power from the new tree, these might come back in a future season. The one unlockable slot will still be available from the quest.
nerfMovement Speed cap reduced from 800% to 600% + slightly increased the curve for diminish-25%
newMerchant now has an option to identify all items in your inventory
Zones / Monsters
19nerfEach joined player now increases monster health by 65% on every difficulty, down from hard locked 125%
buffYou now gain 2.5% increased per level difference when killing mobs that are higher level than you, up to a max of level 100. (kind of a catch up experience system)
changeWaypoint now activates automatically when you go near it
changeShadow Realm now shows up in minimap when 1000px away from player
changeEternal Battlefield portal now shows up in minimap when 1000px away from player
changeUnstable Rift now shows up in minimap when 1000px away from player
changeUnholy Siege now shows up in minimap when 1000px away from player
changeArch Demon´s Plateau portal now shows up in minimap
nerfReduced the chances for champion and ancient packs to spawn slightly accross the board (doesnt effect the pre-decided packs)
newAdded prospector and crafting cube to all towns
changeCorpses now expire after 30 seconds
changeEvent spawned monsters no longer leave corpses
changeGurag now only spawns 2 of the orbital things in last phase instead of 4 on normal difficulty
changeGurag only spawns 1 less bishop on normal
changeRemoved stun attack from colossal pumpkin
changeMade normal difficulty anubis easier by deleting 1 iteration of the wall
fixFixed desync in anubis lightning wall
changeGladsheim Halls (Dungeon in the Forest of the Slain map [8-1]) is now 4 times bigger
buffImproved network syncing on some bosses like Amun Ra
Items
274buffBuffed Infernal Codex duration to 25-30 minutes from 20-30 minutes
buffBuffed Codex duration to 25-30 minutes from 15-25 minutes
buffChanged Destiny Shard chance for corruption from 20% to 12% and buffed upgrade roll from 50% to 62%-40%
changeRemoved All Skills from star levels scaling due to balancing issues
changeItems with built in auras now show the auras description and values when showing more information about the item
changeItem set singular skills stats now show info when pressing ALT, such as "Smart Fuse"
changeMade damage return and additive damage rarer on common charms
changeDeleted common item socket affix completely, now only base sockets can roll. Replaced with 7-20 ailment damage affix at S tier.
changeCommon charms (small, large, grand) can all god roll +1 affix 2 times, so a small charm can have 3 affixes, large 4 and grand 5. The chance is quite small.
changeDrop chances for Amun Ra, Gabriel and Luna have been changed to (15%, 30%, 45%, 60%, 75% for hell sub difficulties and 100% on Inferno).
nerfLowered the drop rate for Reflection of Tarethiel by 25%
nerfNerfed the drop rate of Bifröst Keys
nerfNerfed the drop rate of Chaos Keys
buffBuffed drop rate of Blacksmith´s Mallet
buffBuffed drop rate of Prophet´s Wisdom
buffBuffed drop rate of Gypsy´s Prophecy
changeChanged how runes are rolled, now it picks one random rune from the max length of the difficulty pool and rolls for it once instead of rolling for all of the possibilities with every drop roll.
buffAdded the SSF global drop buff to Blacksmith´s Mallet and Prophet´s Wisdom
buffBuffed the natural drop rates of Scroll of Ra and Infernal Scroll of Ra
changeOld Rune changed to give 15% enhanced defense instead of 25% enhanced damage
buffVolcon Jewel buffed to give 15 flat physical damage + 5% attack rating
changeCompletely re-worked random jewel stat pools for potential to find really crazy ones, removing stats that are not good.
buffBer rune now increases deadly blow effectiveness by 8% and gives 1% chance for deadly blow
buffDrax rune now increases maximum weapon damage by 3%
nerfNerfed Orb of Heroism from 5% to 3%-40%
nerfNerfed Orb of Angel from 5% to 3%-40%
nerfNerfed Orb of Gladiator from 30% to 3%-90%
changeAll Uber Boss drops are now Heroic-tier
changeOverloaded Dice changed from SS Satanic to Unholy
changeElixir of Unwordly Cognition from SS Satanic to Unholy
changeSoul Collector from Heroic to Unholy
changeNecrobutcher's Curse from Unholy to SS Satanic
changeHello, its me Steve! from S Satanic Set to SS Satanic Set
changeTarek's Tradeoff from B to S
changeSolar Magister's Sash from B to S
changeGlyphs are removed from the game completely
newAdded Codex of Experience -> Grants increased Experience for the duration of the Codex
newAdded Ent´s Blessing -> Cheap Runeword Chest for your mercenary, it should help a lot in the early stages of the game with its Mana and Life regeneration / Resistances aura.
changeTrapped Vessel -> Can now also be crafted using Maces.
buffBreath of The Damned -> Buffed stats
buffGrief -> Buffed stats + Removed Flat Phys and added a roll of Flat Poison Skill Damage 22-55
changeHydrangea -> Re-worked
changeRainbow -> Re-worked
changeFeral -> Changed Extra Damage to Bleeding Monsters to Extra >PHYSICAL< Damage to Bleeding Monsters
changeVirulence -> Can now also be crafted using Throwing weapons.
newLone Mystic -> Added a +20% Sentry Attack Speed. Changed the recipe (requires one Um rune now).
changeDisaster -> Re-worked
changeFlowing Sands -> Re-worked
newAdded Fenrir's Bloodfang [SS Tier Dagger] -> Made for Explosive Kunai build
newAdded Telescope [SS Tier Set Charm] -> Charm made for Orbital skills
newAdded Tiny Planet [SS Tier Set Charm] -> Charm made for Orbital skills
newAdded Voodoo Doll [SS Tier Charm] -> Way to "self struck" yourself in order to proc "on struck" effects
newAdded Void Bomba [SS Tier Ring] -> Mevius Inferno only ring, Explosion / Area of Effect themed
newAdded Sharpshooter's Cloak [SS Tier Chest] -> Executioner's Cocoon's Ranged variant
newAdded Veil of Consecration [S Tier Helmet] -> Non-damaging Aura Range and Non-damaging Aura Effectiveness (for mercenaries for example)
newAdded Mask of the Celestial [SS Angelic Helmet] -> Stronger version of Veil of Consecration
newAdded Absolute Zero [Unholy Ring] -> You can freeze enemies (shattering them on kill, leaving no on-death-effects behind), but they can freeze you back if you get hit
newAdded Master's Magnum [SS Tier Gun] -> .38 caliber, low APS but it hits HARD
newAdded Serpent's Embrace [SS Heroic Belt] -> Upgraded version of Tether of Anguish
newAdded Goburin's Head [SS Unholy Charm] -> Lots of stackble Magic Find, but it keeps draining your health. Dropped by exploding Gamba Machines.
newAdded Peg Leg [Unholy Boots] -> Endgame boots for Parrots
newAdded Sniper's Scope [SS Tier Set Charm] -> Focused on Ranged Builds
newAdded Bull's Eye [SS Tier Set Charm] -> Focused on Ranged Builds
newAdded Death Knight's Gauntlets [SS Heroic Gloves] -> Crit chance / Crit damage Gloves
newAdded Chronobreakers [SS Gloves]
newAdded Fractal of Existence [SS Amulet]
newAdded Rift Vectors [SS Boots]
newAdded The Event Horizon [SS Shield]
newAdded Face of Existence [SS Helmet]
newAdded Cane of Creation [SS Cane]
newAdded Prophet´s Branch [SS Set Belt]
newAdded Prophet´s Foliage [SS Set Amulet]
newAdded Prophet´s Pinecone [SS Set Ring]
newAdded Prophet´s Shroud [SS Set Body Armor]
newAdded Skinwalker´s Claw [SS Set Amulet]
newAdded Skinwalker´s Sigil [SS Set Ring]
newAdded Skinwalker´s Paw [SS Set Gloves]
newAdded Skinwalker´s Mantle [SS Set Body Armor]
changeFighter Magi's Grips [SS Tier] -> Removed Attack Rating, Dexterity and Energy. Now it rolls between 15-30 all attributes, 15-30 Skill Haste and 2-4 all skills
changeDemonfire Accelerators [SS Tier] -> Can roll up to +4-8 Projectile skills
buffSt. Nimo's Lightbringer [SS Tier] -> All Skills buffed to 7-10, Vitality roll increased to 40-65 and now has 4 rainbow sockets.
changeMajorie's Belt [SS Tier] -> Reworked into a more defensive item with some offensive stats as well
buffFury of Tarethiel [SS Tier] -> Reworked into a ring that increases your maximum crushing blow stacks
changeExecutioner's Cocoon [SS Tier] -> Reworked towards Melee characters, ranged characters will have their own version
newLifeward Gauntlets [D Tier] -> Added flat 3-5 mana regeneration
newRapidcaster Mitts [D Tier] -> Added flat 3-5 mana regeneration
newVenomburned Gauntlets [D Tier] -> Added flat 3-5 mana regeneration
newImbued Mage Gloves [C Tier] -> Added flat 5 mana regeneration
newShinobi's Deadwraps [C Tier] -> Added flat 5 mana regeneration
newMagic-Imbued Frozen Plate [C Tier] -> Added 20-30% Ignore Cold Resist
newIce Howl's Cuirass [C Tier] -> Added 20-30% Ignore Cold Resist
newSorcerer's Surge Grips [C Tier] -> Added flat 5 mana regeneration
newIronclad Protector [D Tier] -> Added 5-10% all resists
newMagiward Battlegear [D Tier] -> Added 5-10% all resists
newGlimmerfury [D Tier] -> Added Piercing
buffBronze Legion Girdle [D Tier] -> Buffed from flat 5% to 5-10% all resists
newHazmat Suit [B Tier] -> Added 10-15% Ignore Poison Resist
nerfTropical Storm [B Tier] -> Added 20-30% Ignore Lightning Resist, nerfed Lightning Skill Damage to 20-30%
newHellfire Cuirass [B Tier] -> Added 20-30% Ignore Fire Resist
buffSatanic Eye [B Tier] -> All Attributes increased to 10-20, All resist now rolls between 20-30%
buffNightmare Slasher [A Tier] -> Lowered level requirement to 40, Proc removed, Base APS buffed to 1.65, Buffed Magic Skill damage to 10-20%, Removed Additive Arcane Damage, Added 10-15% All Resists, Changed Ignore Arcane Resist to 10-15 Ignore All Resist, Sockets now roll between 2-3
buffKallik's Fury [S Tier] -> Lowered level requirement to 78, buffed Attack Speed to 18-28%, changed Lightning Resist to All Resists 12-18%, Buffed All Skills to 2
newThor's Battle Gloves [A Tier] -> Added 15% All Resists and Arcane Skills 1-2
buffThor's Battle Cap [A Tier] -> Buffed Ignore Arcane Resist to 8-15 and added a flat 10% All Resists roll
newJusticiar's Thunder Wall [A Tier] -> Added +10 Mana after kill
newJusticiar's Thunder Armor [A Tier] -> Added +1 Lightning Skills and a flat 15% All Resists roll
changeThor's Chest Armor [A Tier] -> -15 to Ignore Enemy Arcane Resist
buffGladiator Battle Sandals [A Tier] -> Removed Intelligence roll and replace for Strength, Changed Explosion AOE to an Attack Speed roll 15-20, Cast when struck ability buffed to 15%, buffed Movement Speed to 30-40, changed proc to Force Overwhelming 20-30
buffLost Master's Platemail [A Tier] -> Removed the Additive Fire Damage and Added a flat 25 Phys damage roll, buffed Mana Stolen to 8-12
buffRedneck's Working Boots [A Tier] -> Changed Dexterity to a flat 15 All Attributes roll, changed Attack Damage roll to a Fire Damage Increased roll 15-25
buffRedneck's Cap [A Tier] -> Changed Strength roll for a flat 25 Intelligence, buffed Vitality rolls to 20-30 and buffed Flat Life roll to 160-260
newDoctor's Grasp [A Tier] -> Added a Poison Skills roll from 1-3
buffDoctor's Visage [A Tier] -> Changed Strength and Dexterity rolls to Intelligence and Energy, Added a Flat Poison Skill damage roll from 12-24, buffed HP to 120-160
changeVenom's Ribcage [A Tier] -> Changed Ignore Arcane Resist to Ignore Poison Resist to match the correct elemental damage, Sockets now roll from 1-3
changeVenom's Skull [A Tier] -> +2 Poison skills instead of +1 Arcane and +1 Poison to match the correct elemental damage
buffValkyrie's Winged Helm [A Tier] -> Removed Strength and Dexterity rolls, Added a roll of Lightning Skills 1-2, Added 0.5 Intelligence per Level, added Target Defense Ignore 25%, Buffed Attack Rating to 250-350 and it can now roll 1-3 sockets
changeValkyrie's Battle Shield [A Tier] -> Changed Lightning Resist roll to All Resists a 15-25% roll and changed Faster Cast Rate into Attack Speed
newArcher's Story [A Tier] -> Added Piercing, added 1-2 to Projectile Skills.
buffArcane Robes of Authority [S Tier] -> Buffed Faster Cast Rate to 20-30, Added an All Resistances roll from 20-25, Sockets now roll from 1-3.
newWendigo's Skull [S Tier] -> Added a 2-3 to Shaman All Skills roll.
buffTarek's Tradeoff [S Tier] -> Buffed Movement Speed to 30-70.
buffArc's Sigil [S Tier] -> Buffed EXP Gained bellow level 100 to 25-50%
buffArc's Walkers [S Tier] -> Buffed EXP Gained bellow level 100 to 25-50%
buffValkyrie's Battle Raiment [S Tier] -> Removed Additive Lightning Damage, Added a Flat Lightning Skill roll from 12-24, added 20% Attack Speed, buffed Ignore Lightning Resist to 15-20 and it can roll from 2-4 sockets
newJusticiar's Thunder Sash [S Tier] -> Now it has Increased Attack Speed 15-25 instead of FCR, added Lightning Skills 2-3 and 12 Mana After Kill
buffMark of the Black Knight [S Tier] -> Buffed the Crushing Blow to 15-25%, Deadly Blow to 12-20% and added a 20-30% Ignore Target Defense roll
changeBattle Caster's Gauntlets [S Tier] -> Changed Faster Cast Rate roll to Skill Haste 15-25%.
changeDoctor's Visage [S Tier] -> Swapped Energy roll to Skill Haste 15-25, swapped Arcane and Poison Resists for All Resists 10-15%.
newMolten Ring [S Tier] -> Added a 1-2 Fire Skills roll
buffSpine Trophy [S Tier] -> Buffed Increased Attack Rating to 15-25%
newBeetle of Life [S Tier] -> Vitality roll increased to 20-30, Life After each kill increased to 10-20 and added a roll of Damage Taken Recouped as Life 8-12%
newHardened Steed Defender [S Tier] -> Added a roll of Damage Return 100-250%
buffViking's Sacred Axe [S Tier] -> Changed skill to Brute Force 6-8, Enhanced Damage increased to 320-380
newIce Queen's Cestus [S Tier] -> Added a 1-2 to Cold Skills roll.
newSolar Magister's Sash [S Tier] -> Changed the proc from Strike to Cast, added 1-2 Fire skills roll, removed the Armor roll.
newAzure's Wrath [S Tier] -> Added a Flat Fire Skill Damage roll 18-28
buffBlood-letter's Plated Gauntlet [S Tier] -> Added a 10% Critical Chance roll, 15-25% Crit Damage roll, buffed Vitality to 15
newMonkeyskin Belt [S Tier] -> Added a 10-20% Skill Haste roll.
buffSolar Prophet's Signet [S Tier] -> Buffed fire skills to 1-2 and added a flat 15% All resists roll
newJack's Pumpkin Spice [S Tier] -> Added Explosion Skills roll from 3-5
newDeathquill [SS Tier] -> Now has a 4-6 sockets roll.
newNikita's KJ-33 Helmet [SS Tier] -> Added a 25-40% Crushing Blow roll.
buffArachno Phobia [SS Tier] -> Reworked into a poison attacker weapon instead of a physical weapon with a bunch of poison stats. Spiderlings buffed by 200 base damage per level.
buffThe Light of Dawn [SS Tier] -> -Total attack speed from -75 to -50, Vitality to Attack Damage conversion buffed to 25-40%, sockets roll from 5-6
newDiablo [SS Tier] -> Added a 3-6 fire skills roll and -20 Enemy fire resist
newWind Walker's Step [SS Tier] -> Added Double Jump.
buffWind Token [SS Tier] -> Decreased the resist penalty from -75 to -35
newSolar Prophet's Tablet [SS] -> Proc level increased to 60-80, added a sockets roll from 2-4
buffSolar Charm [SS Tier] -> Decreased the resist penalty from -75 to -35
buffEye of Skadi [SS Tier] -> Decreased the resist penalty from -75 to -35
changeSerpent's Tooth [SS Tier] -> Changed from a poison attacker into a poison caster instead.
changeSassy's Dislocated Foot [SS Tier] -> Now it rolls from 10-20 Poison Nova
buffCandy Shredder [SS Tier] -> Buffed base damage to 78-86, buffed Enhanced Damage to 740-820%, buffed base attack speed to 1.75, also now rolls between 4-5 sockets
changeSt. Draxi's Longsaw [SS Tier] -> Now it has a static 6 sockets roll
buffMoonshard [SS Tier] -> Decreased the resist penalty from -75 to -35
buffApple of Evolution [SS Tier] -> Decreased the resist penalty from -75 to -35
buffBrimskull Trident [SS Tier] -> Increased proc chance to 35%, Increased Attack Speed 35-60, Bone Spear now rolls between 150-175, Flat 5 sockets
buffAbomination's Gut Ripper [SS Tier] -> Increased Enhanced Damage to 780-920, Attack Speed Increased now rolls between 35-100 and it now has 4 flat rainbow sockets
buffDreadnought [SS Tier] -> Its now -35% total attack speed instead of -75%, buffed base damage and REWORKED both Cold and Fire variants
buffLava King's Lost Mask [SS Tier] -> Buffed Fire Skills to 3-6 and added a 20-30% All Resistances roll and changed the 10-20% to enemy fire resist to a flat 20%
newExiled Pagan's Mantle [SS Tier] -> Added flat 25 all attributes, FCR to movement speed conversion increased to 25-45%
newScourge Loop [SS Tier] -> Added a flat 15 Ignore Elemental Resists roll
buffDestroyer's End [SS Tier] -> Buffed All Skills to 2-3, added a 120-220 Life roll, added 25% Ignore Target Defense and lowered enhanced damage roll to 40-120
buffQuickening Zephyr [SS Tier] -> Lowered rolls from 1-3 to 2-3, buffed attack speed to 35-50%, replaced Dexterity with an All Attributes roll from 25-35+25%
buffTrophy Hunter [SS Tier] -> Buffed Proc chance from 0.015 to 0.030. Added a EXP Roll from 5-8%.+100%
buffSpellweavers [SS Tier] -> Changed from Explosion Area of Effect to Increased Area of Effect 15-30. Changed Random Element Skills to 3-6 to Area of Effect skills. Changed from 20-30 Energy to 15-30 Intelligence.Changed from Mana Replenish to Flat HP 120-240.
newCrackling Thunder [SS Tier] -> Added a Faster Cast Rate roll of 70-90%
buffDaisy [SS Tier] -> Its now a 2 handed sword, buffed overall damage, rolls from 3-5 sockets and "Slows targets on hit" changed to a "Increased Bleed damage" roll from 25-40% roll
buffThe Hope Ender [SS Tier] -> Buffed base damage to 166-186, Gabriel's Shadow no longer has roll ranges, Gabriel's Shadow buffed to 6666% of attack damage, All Skills buffed to 6-9, Chance when struck to activate Demon Form buffed to 5% but Skill level decreased from 60 to 40-33%
buffBonetti's Rapier [SS Tier] -> Buffed base damage to 62-74, Sockets now roll between 2-3, Crit Damage buffed to 65%
buffStormslayer [SS Tier] -> Buffed base damage to 102-112, Now it has a 10-15 roll to Adrenaline Momentum instead of a random Bard skill, Added -25% to Ignore Enemy Fire Resist, Added 35% of Target Defense Ignored. Proc chance removed and added a +20 to Pyro Technician roll
newThe Bucket [SS Tier] -> Added Physical Damage Reduction roll 10-15% and Magic Damage Reduction 10-15%
nerfSt. Soloyolo's Holy Bow [SS Tier] -> Buffed Enhanced damage to 900-1000, Buffed Attack Speed to 40-80%, Critical Chance nerfed to 25%
buffAncient Aegis [SS Tier] -> Block chance increased to 60% , Faster Hit Recovery buffed to 75%
newSteampowered Flamewalker's [SS Tier] -> Added Movement Phasing
buffStone of Premonition [SS Tier] -> Buffed mana roll to 550-900
changeUkko's Revenge [SS Tier] -> Changed from a attack-driven weapon to a Lightning Caster one
buffMarchers of Hatred [SS Tier] -> All Skills buffed to 3-4, Faster Hit Recovery buffed to 120%, Skill Movement Diminish now has a static 50% roll.
buffFumacinha's Favela Flipflop [SS Tier] -> Buffed all skills roll to 2-3, Arcane skills roll to 3-5, Sand Vortex roll to 6-12 and added a 6-12 roll to Sand Entombment (Sand Entombment is Nomad-Only)
changeShadow Occultist's Wraps [SS Tier] -> Changed Energy roll into Intelligence
buffSanguine Bloodstone [SS Tier] -> Buffed Vitality converted to Magic Skill Damage to 10-15
newSet's Lightning Sash [SS Tier] -> Added a 1-2 All Skills roll
buffViking's Glyphed Rune [SS Tier] -> Buffed enhanced damage to 125-225% added a -10% all resists roll
changeHeadsman's Bloodthirster [SS Tier] -> Now rolls 1-2 all skills, 6-9 Physical skills and 5-6 sockets
newDragon's Heart [SS Tier] -> Now has a rainbow socket instead of a regular one.
nerfDragon Knight's Helmet [SS Tier] -> Nerfed Extra Damage to Burning monsters from 30-40% to 15-25%, added a Flat Fire Skill roll from 44-66, added a Increased Fire skill damage roll from 40-60, Ignore fire Resist now rolls from 20-30-43%
newStranded Boot [SS Tier] -> Increased all skills to 3-5, Cold skills to 6-8, Anchor Swing cast level increased to 60-80 also increased Anchor Swing proc chance to 8%, added a 22-44 flat cold skill damage roll
buffDragon Knight's Vanguard [SS Tier] -> Lowered roll range from 5-100 to 50-100 and buffed Dragon's Presence up to 5000%+43%
newDragon's Eye [SS Tier] -> Increased Burning Damage to 35-45% and added a roll of 25-35% Extra >FIRE< damage to burning monsters, Changed Intelligence to Magic Damge to Intelligence to Fire Damage and lowered the roll to 1-5%
buffReverse Card [SS Tier] -> Buffed Card Throw's damage, added a roll for the All Attributes from 15-30 and buffed the proc chance on the ability from 3% to 5%+67%
buffThe Dawn Bringer [SS Tier] -> Buffed all skills to 5, Faster Cast Rate now rolls between 40-60%, sockets rolls from 4-5, Magic Damage increased to 40-60, All damage taken reduced buffed to 10%. Added +5% to max all resists. Added a 20-30% All Resists roll.
buffStofflix's Cooking Cleaver [SS Tier] -> No longer has Extra damage to burning monsters, but it now has Extra >FIRE< damage to burning monsters from 35-50%, changed from flat 8 fire skills to 6-10, Supernova proc chance is now a flat 15 instead of 10-15, Flat fire damage buffed to 28-60, Faster Cast Rate roll lowered to 35-45
newSt. Aaron's Eternal Rage [SS Tier] -> Added a flat 350 HP roll, increased Ignore Elemental Resists roll to 15-25
buffSt. Mika's Zweihänder [SS Tier] -> Rolls from 5-8 all skills, added more additive lightning damage, added a chance to proc Astrope's Battle Maiden when attacking, changed sockets rolls to 5-6, decreased increased attack speed, added Crit Chance 15-25% and Crit Damage roll 35-55%, no longer gives you Vitality and Energy rolls, all attributes buffed to 45 and added a movement speed roll 25-40%
newTactical Flak Jacket [SS Tier] -> Added a 10-20% Explosion Damage roll.
nerfThunder Guardian's Plate [SS Tier] -> Added a 1-3 All Skills roll, Nerfed Lightning Skill roll to 3-5. Sockets now roll from 3-6. Nerfed All Resist roll to 25-35
buffMuspelheim Guardian's Scorched Plate [SS Tier] -> Chance when struck to cast Volcano buffed to a flat 15% and now it has a 20 All Atributes roll instead of Armor. Sockets now roll from 3-6.
changeTundra Hunter's Long Coat [SS Tier] -> Changed Frostbitten Damage to Extra Damage to Frozen Monsters 15-25, Changed the proc from Blizzard to Set Sail. Sockets now roll from 3-6.
changeDragon's Blessing [SS Tier] -> Now rolls 20-200 Magic Find
newHarlequin's Veil [SS Tier] -> Lowered all resists roll to 12-25%. Added a 20-30% Faster Cast Rate roll to it.
newBlood of Abaddon [SS Tier] -> Added a 40-70% Faster Cast Rate roll.
nerfSoulburn Belt [SS Tier] -> Now it has Extra Fire Damage to Burning monsters from 15-25 and proc chance increased from 3-5 to 5-8%+63%
changeWinter's Bite [SS Tier] -> Reworked to focus more on Jotunn's Frost Sunder ability.
changeSung Lee's Unleashed Rage [SS Tier] -> Changed from Bleeding Damage to 10-20% Crushing Blow.
nerfArrow of Zamjo [SS Tier] -> Lowered Base Damage to 80-96, changed from a 40-50 Strength roll to a 40-50 Intelligence roll
buffMonsoon [SS Tier] -> Buffed Enhanced Damage to 650-850, Sockets now roll between 4-6
nerfDragon Knight's Flail [SS Tier] -> Added -25 Ignore Arcane Resist, Nerfed Flat Arcane Skill Damage to 22-40.
buffGurag's Stone Crusher [SS Tier] -> Buffed base APS to 0.85 and added a roll of Target Defense Ignored from 25-35%
buffGaze of the Oblivion [SS Tier] -> Buffed Arcane Skills roll to 4-8, buffed Restless Spirits proc level to 70-85
buffBelt of Skulls [SS Tier] -> Now it has a roll of Burst of Speed (25-45), buffed Faster Hit Recovery to 150%, making it a farming focused alternative for Physical Classes
newCompass of Wealth [SS Tier] -> Added a 1-2 All Skills roll
buffGrimbone's Scythe [SS Tier] -> Grim Bones damage buffed from 13% per level to 18% per level.
buffEye of Rakhul [SS Tier] -> Buffed Light Radius to 6-8, EXP Gain roll changed to a flat 5%
nerfMidas Hands [SS Tier] -> Now it has a roll of Magic Find from 25-40%, EXP Gain nerfed to 1-5%
buffSt. Houdeanii's Tiny Fire Rod [SS Tier] -> Buffed intelligence roll to 40-60, added 30% Extra Fire Damage to Burning Monsters, Buffed Faster Cast Rate to 75%
buffRevenant's Lasher [SS Tier] -> Attack Speed Increased to 40-60 and changed its proc to Symphony of Thunder 20-25 and changed sockets roll to 4-5
buffSteve's Wand of Fortune [SS Tier] -> Changed APS from 1.8 to 0.5, All skills to 3-6, added Faster Cast Rate 35-55, Ability now rolls between levels 70-80, flat 3 sockets, Ability proc chance increased to 20%, Steve's Itchy Sack damage buffed by 3x-72%
newSt Draxi's Pigstick [SS Tier] -> Added +15 to Crushing Lance, +15 to Lance Thrust, Increased Attack Rating now rolls between 25-35, changed the proc from Lance Thrust to 15% chance to proc Level 20 Commending Banner. Removed the Damage Return part.
newSt. Rexi's Sundering Axe [SS Tier] -> Base Damage increased to 82-94. Added +1 to Maximum Crushing Blow stacks.
nerfBag of Unknown RIches [SS Tier] -> Buffed Magic Find to 35-100%, Nerfed EXP gain to 1-5%
changeStorm Fury [SS Tier] -> Reworked for it to be the ultimate Melee Lightning Attacker's 1h Weapon