How each class fared in Season 9. Classes come from the developers' own grouping; buff and nerf labels are inferred from the wording and can occasionally be off.
Came out ahead
Nomad17↑ / 1↓+16
Bard14↑ / 1↓+13
Viking12↑ / 0↓+12
Hit hardest
Butcher3↑ / 7↓-4
Demonspawn3↑ / 6↓-3
Paladin4↑ / 6↓-2
All classes
23 classes
Amazon+8 net34 changes
13 buff5 nerf4 new9 fix3 change
13 buff
Noxious Strike: Buffed attack damage scaling from 30% to 35% per point.+17%
Caustic Spearhead: Buffed attack damage scaling from 18% to 24% per point.+33%
Leaping Ambush: Buffed intelligence scaling from 7.35% to 9.35% per point.+27%
Leaping Ambush: Buffed damage scaling from 9.25 to 15 per point.+62%
Death From Above: Buffed damage scaling from 8.65 to 14.5 per point. Buffed Projectile Speed from 15% per point to 20% per point.+68%
Death From Above: Increased Intelligence scaling from 7.25% to 8.5%.+17%
Envenom: Buffed intelligence scaling from 7.35% to 8.5% per point.+16%
Envenom - Buffed damage scaling from 12.5 per point to 15 per point.
Spearnage: Buffed attack damage scaling from 15% to 22.5% per point.+50%
Spearnage: Buffed Lightning damage scaling from 10 to 15 per point.+50%
Storm Dash: Buffed Lightning damage scaling from 8.75 to 12.5 per point.+43%
Storm Dash: Buffed intelligence scaling from 7% to 8.75% per point.+25%
Thunder Fury: Buffed intelligence scaling from 7.25% to 8.5% per point.+17%
5 nerf
Storm Dash - Storm Gates: Lowered base cast rate from 175% to 150%-14%
Thunder Fury - Storm's Wisdom: Reduced amount of points from 5 to 3.-40%
Thunder Fury - Tectonic Tremors: Nerfed from 20% per point to 10%.
Thunder Fury - Leaping Thunder: Nerfed Projectile Bounces from 3 per point to 2 per point.
Astrope's Gift - Ending Fate: Nerfed from 20% per point to 12.5% per point.
4 new
Master Poisoner: added 6.25% starting poison skill damage to the skill.
Noxious Strike: Added 10.5 starting poison damage to the skill.
Astrope's Gift: Added 10 starting lightning damage to the skill.
Feint: Added 4% starting evasion chance to the skill.
9 fix
Leaping Ambush - Tribal Spearnage: Fixed node not working properly
Envenom - Lifesap: Fixed damage not working on the node.
Envenom - Spreading Disease: Fixed node not working properly.
Spearnage - Accurate Spearing: Fixed node not working.
Spearnage - Swift Glaives: Fixed node not working.
Storm Dash: Fixed skill not working properly.
Rebound: Fixed rebound sometimes not working.
3 change
Caustic Spearhead - Caustic Arc: Removed shotgunning from the skill
Caustic Spearhead: Changed Envenom's synergy from Poison Damage to Attack Damage
Rebound - Multi Rebound: Re-worked the node.
Paladin-2 net33 changes
4 buff6 nerf7 new11 fix5 change
4 buff
Thunder Shield: Buffed starting damage reduction from 0.75% to 4.75%.+533%
Divine Wisdom: Buffed mana replenish scaling from 2% to 4% per point.+100%
Holy Shock Aura - Charge Mark: Buffed proc chance from 3% to 5% per point.+67%
Holy Bolt: Buffed Damage scaling from 8.35 to 11.5 per point.+38%
6 nerf
Vengeance - Self Shock: Nerfed conversion from 6% to 3%.-50%
Lightning Fury - Concentrated Fury: Nerfed from 30% per point to 25% per point.
Ball Lightning - Righteous Leap: Nerfed Damage Return Increased from 150% per point to 33.5% per point
Ball Lightning - Phantom Ball: Removed damage scaling, reduced max points to 3 and changed proc rate to 35% per point, resulting in 100% proc rate with 3 phantoms at rank 3
Holy Bolt: Lowered the base projectile speed for the skill
Holy Nova - Crusade Allies: Nerfed from 6% per pooint to 5% per point.
7 new
Vengeance: Added 5.75 starting lightning damage to the skill.
Divine Wisdom: Added 26 starting mana to the skill.
Ball Lightning - Charged Bolts: Charged Bolts now have built in projectile tag.
Holy Bolt: Added 11 starting damage to the skill
Holy Bolt - Call of Justice: Changed how the node works, each holy bolt now has its individual chance to ricochet
Holy Nova - Faith´s Wind: Added 25% damage scaling to the node.
Holy Nova - Righteous Transaction: Added 40% damage scaling to the node.
11 fix
Vengeance - Copper-Plated Blade Edge: Fixed crit not working.
Divine Storm - Heaven´s Interference: Fixed node not working with Charged Hurricane node.
Divine Storm - Precision of the Storm: Fixed tooltip saying damage
Lightning Fury - Storm Surge: Fixed AOE not working.
Lightning Fury - Million Volt Charge: Fixed not increasing lightning damage.
Holy Shock Aura - Surging Wrath: Fixed damage not working.
Ball Lightning - Flash from the Sky: Fixed wrong critical damage number (5%) to 30% per point.
Holy Bolt - Rolling Judgement: Changed how the skill is calculated + fixed the size not growing visually.
Holy Bolt - Spoils of Holy War: Fixed proc chance not showing
Holy Nova: Fixed skill not having third synergy
5 change
Divine Storm: Changed movement diminish from 65% to 85%+31%
Divine Storm - Charged Hurricane: Now hits 4 times a second.
Holy Bolt - Righteouss Path: Each holy bolt now goes to your aim direction.
Holy Hammer - Returning Lightforge: Each hammer now go to your aim direction.
Holy Hammer: Changed movement diminish from 65% to 85%+31%
Nomad+16 net29 changes
17 buff1 nerf6 new5 change
17 buff
Sand Carver: Buffed attack damage from 80% + 20% to 106% + (24% per point)
Sand Carver: Buffed synergies from 3.3% to 4% 6% and 8%+21%
Sand Carver - Desert Mix: Changed from 8 points to 4 points and buffed projectiles from 1 to 2 per point.+100%
Sand Carver - Concentrated Sand: Buffed damage from 10% to 15% per point.+50%
Sand Carver - Sand Infusion: Buffed armor and magic break from 15% to 25% per point.+67%
Sand Carver - Desert´s Blade: Buffed proc chance from 10% to 15% per point.+50%
Sand Carver - Piercing Sands: Buffed proc chance from 14% to 15% and damage from 25% to 40% per point.+7%
Sand Carver - Parasitical Sand: Buffed damage scaling from 65% to 100% per point.+54%
Chainslice: Buffed attack damage from 20% to 125% + (25% per point)+525%
Chainslice - Penetrating Flesh: Buffed armor break from 10% to 20% per point.+100%
Chainslice - Master Slicer: Buffed damage scaling from 8% to 10% per point.+25%
Chainslice - Chainception: Buffed damage from 15% to 25% per point.+67%
Sand Gush: Buffed damage scaling from 13 to 15 per point.+15%
Eye of Ra: Buffed damage scaling from 15% to 24% per point.+60%
Flying Scimitar: Buffed Attack Rating per level from 3.75% to 5% per level. Buffed Attack Damage scaling per level from 11.25% to 18%+33%
Flying Scimitar - Sharpened Blade: Buffed from 8% per point to 12% per point.
Flying Scimitar - Sticking Blade: Buffed Damage from 40% per point to 50% per point.
1 nerf
Sand Tremors - Pulsating Tremors: First point now gives you 2 extra Tremors. The second and third points each give you 1 extra Tremor. The maximum number of points has been reduced from 4 to 3.-25%
6 new
Sand Carver: Now has 3 sand projectiles by default
Sand Carver - Piercing Sands: Now has a proc chance per hit to fork, and the forked projectiles inherit this chance. There is a 0.15 second grace period after forking when it cannot happen.
Cloud of Sand: Added 4.75 starting damage to the skill.
Blade Strike: Added 67.5% starting critical strike damage to the skill.
Eye of Ra: Added 88% starting damage scaling to the skill.
Flying Scimitar: Added extra 90% starting damage to the skill.
5 change
Sand Carver: Now always pierces
Sand Gush: Changed one of the synergies from Cloud of Sand to Sand Entombment
Flying Scimitar: Changed one of the synergies from Scimitar Charge to Healing Sunrays
Flying Scimitar - Flying Swarn: First Point now gives you 100% of Total Damage. Second and third ones give you 40% each.
Healing Sunrays: Changed from 1% Life Steal per level to 2.5% + 0.5% Life Steal per point and 0.5% Mana Steal per point.
Exo+2 net21 changes
9 buff7 nerf3 new2 change
9 buff
Scorching Whip: Buffed intelligence scaling from 6% to 8.25% per point.+38%
Scorching Whip: Buffed damage scaling from 7.5 to 12.5 per point.+67%
Solar Flare: Buffed initial projectiles from 2 to 3.+50%
Solar Flare: Buffed Intelligence scaling from 7.25 to 8+10%
Solar Flare: Buffed Damage Scaling from 6.5 to 8.5+31%
Solar Flare - Blue Flame Fire: Buffed Damage from 7% per point to 10% per point.
Solar Flare - Solar's Edge: Buffed Damage from 5% per point to 8.75% per point. Maximum amount of points decreased from 5 to 4. Buff duration increased from 3 to 5 seconds.-20%
Solar Dash: Buffed Intelligence scaling from 7.15 to 9.+26%
Lunar Orbit: Buffed Intelligence scaling from 7.5% per point to 8%.
7 nerf
Scorching Whip - Solar Arch: Nerfed AOE from 15% to 10% per point.-33%
Whiplash: Nerfed projectiles from 8 + (0.1 per point) to 5.9 + (0.1 per point)
Whiplash: Nerfed damage scaling from 3.5 to 2.25 per point.-36%
Solar Flare - Solar Fireworks: Decreased the maximum amount of points from 5 to 4-20%
Solar Dash - Protective Cover: Nerfed from 12.5% per point to 7% per point.
Black Hole - Super Massive: Nerfed from 20% per point to 12% per point.
Lunar Orbit - Crescent Moon: Damage is now 20% per point, Mana Drained changed to 1% per level. Maximum amount of points from 4 to 3.-25%
3 new
Tsunami: Added 6 starting damage to the skill.
Scorching Whip: Added 4.5 starting damage to the skill.
Solar Flare: Added 7 starting damage to the skill.
2 change
Scorching Whip - Whirlwhipper: First point now gives you 2 Projectiles, second and third points gives you one extra projectile per point.
Lunar Obit: Changed one of the synergies from Asteroid to Blood Moon.
Pirate+9 net20 changes
10 buff1 nerf6 new3 fix
10 buff
Parrot: Damage per level buffed from 6.25% to 9%. Added 135 hp to the initial point.+44%
Parrot: Initial amount of summons increased from 1 to 3+200%
Parrot - Sreech: Now the Parrots also stun enemies on hit. Buffed Range from 15% per point to 20% per point. Buffed Damage from 55% per point to 65% per point.
Remiges: Buffed Attack Speed scaling from 0.5% to 0.75% per point.+50%
Anchor Swing: Buffed damage scaling from 9.5 to 18 per point.+89%
Anchor Swing: Buffed intelligence scaling from 7.5% to 8.25% per point.+10%
Torrent - Ocean's Might: Buffed Area of Effect scaling from 15% per point to 30% per point.
Torrent - Whirlpool: Buffed Area of Effect from 20% per point to 30% per point. Buffed base afrea of effect by 50%. Bufed Damage from 75% per point to 80% per point.
Buckshot: Buffed damage scaling from 12.5% to 18% per point.+44%
Buckshot: Buffed starting damage from 17.5% to 32%.+83%
1 nerf
Parrot - Flock Gathering: Maximum amounts of points decreased from 5 to 4-20%
6 new
Anchor Swing: Added orbital tag to the skill
Anchor Swing: Added a 2 second cooldown
Torrent: Added 11.75 starting damage to the skill.
Freezing Chainshot: Added 5.25 starting cold damage to the skill.
Explosive Barrel - Barrels of Freljord: Fixed broken interaction.
Shaman+10 net19 changes
11 buff1 nerf3 new2 fix2 change
11 buff
Tectonic Boulder: Buffed damage scaling from 8.75 to 11 per point.+26%
Twisters: Buffed damage scaling from 8.75 to 10 per point.+14%
Astral Intellect: Decreased cooldown from 10s to 6s.
Earth Totem: Increased initial totem amount by 1
Earth Totem: Buffed damage scaling from 9.5 to 11 per point.+16%
Fire Totem: Increased Intelligence scaling from 8.25 to 9.+9%
Fire Totem - Arcfire: Increased proc chance from 4% per point to 7% per point.
Storm Totem: Buffed Damage from 10 to 12 per point.+20%
Storm Totem: Increased Intelligence scaling from 8.15 to 9.75.+20%
Storm Totem - Stormclaw Totem: Buffed damage from 10% per point to 20% per point.
Storm Totem - Charged Totem: Buffed damage from 20% per point to 30% per point.
1 nerf
Earth Bind - Debilitating Burst: Now has a chance to stun on each tick. Nerfed proc chance from 3% to 2%-33%
3 new
Tectonic Boulder: Added 5 starting damage to the skill.
Twisters: Added 5 starting damage to the skill.
Earth Totem: Added 7 starting damage to the skill.
2 fix
Earth Bind - Increased Pressure: Fixed node not working properly.
Earth Bind - Strangling Thorns: Fixed node not working.
2 change
Earth Totem - Double Boulder: Now each projectile has a chance to deal double damage.
Fire Totem - Flamescarred Sentry: Now inflicts burning on hit.
Shield Lancer+6 net19 changes
11 buff5 nerf1 new2 change
11 buff
Battle Charge: Buffed damage scaling from 8.15 to 12 per point.+47%
Glorious Strike: Buffed starting damage from 22.5% to 75.5%.+236%
Glorious Strike - Heroic Onslaught: Buffed duration from 3s to 8s.
Crushing Lance: Buffed starting damage from 31.5 to 80.+154%
Crushing Lance: Buffed Attack Damage scaling per level from 18.5% to 24%+30%
Crushing Lance - Sharp Point: Buffed damage from 10% per point to 15% per point.
Lance Thrust: Buffed starting damage from 27.5 to 55.+100%
Lance Thrust: Buffed Attack Damage scaling per level from 22.5% to 25%+11%
Lance Thrust - Polearm Expertise: Buffed Critical Strike Damage from 25% to 27.5% per point.+10%
Lance Thrust - Battle Experienced: Buffed from 12% per point to 16% per point.
Shield Slam: Buffed starting damage from 25% to 160%.+540%
5 nerf
Shield Slam - Vanguard: Nerfed from 1% per point to 0.35% per point.
Honed Defenses: Nerfed Armor scaling from 8 to 4.-50%
Honed Defenses - Risen Guards: Nerfed Minion's HP due to a broken interaction with a Summon Life scaling node from the Incarnation Tree. Now inherits the Extra Summon amount stat.
Shield Wall: Nerfed Armor scaling from 7.5% per point to 5% per point.
Knight's Vigor: Nerfed Vitality per point from 2 to 1 and Life % per point from 2% to 1%.-50%
1 new
Battle Charge: Added 6 starting damage to the skill.
2 change
You now start with a basic polearm and a basic shield, so you can choose which side of the tree you’re going to use.
Knight´s Resilience: Changed to 4.5% + 0.5% per point.
Marksman+6 net18 changes
10 buff4 nerf2 new1 fix1 change
10 buff
Multishot: Buffed starting damage from 17.5 to 23. Attack Rating per level increased to 3.75% per level.+31%
Multishot - Steady Aim: Buffed Attack Rating per point from 10% per level to 15% per level.
Multishot - Agile Marksman: Buffed from 10% to 15% per point. Decreased maximum amount of points from 5 to 3.+50%
Critical Accuracy: Buffed Attack Rating to 2% per level.
Volatile Shot: Damage Increased from 12.5 to 16% per level. Attack Rating per level buffed from 3% per point to 3.75%.+28%
Volatile Shot - Armor Shatter: Increased from 10% per point to 15% per point.
Volatile Shot - Fire in the Hole: Buffed from 5 per point to 7 per point.
Frag Grenade: Lowered its mana cost.
Frag Grenade: Base projectiles increased from 4 to 6.+50%
Arrow Turret: Increased the initial amount of turrents from 1 to 2.+100%
4 nerf
Gunner Drone - MECHA: Nerfed Damage from 40% per point to 35% per point.
Gunner Drone - C.Y.C.L.O.P.S: Nerfed range per point from 35% to 15% per point. Damage Nerfed from 115% to 90% per point.-57%
Frag Grenade - Shrapnel: Maximum amounts of points decreased from 5 to 3.-40%
Cannon Turret - Weakening Blast: Decreased Damage Taken from 35% per point to 15% per point.
2 new
Frag Grenade: Added 7 starting damage to the skill.
Arrow Turret: Added 7 starting damage to the skill.
1 fix
Trickshot - Maiming Shot: Fixed sub node not working.
1 change
Gunner Drone - MECHA: Damage is divided by the amount of bullets for each bullet
Redneck+7 net18 changes
10 buff3 nerf3 new2 change
10 buff
Pipe Bombs: Buffed damage scaling from 8.25 to 12 per point.+45%
Pipe Bombs: Starting projectiles buffed from 1 to 4. -> Better leveling experience with Pipe Bombs+300%
Moonshine Molotov: Buffed damage scaling from 4.75 to 7 per point.+47%
Tire Fire: Buffed damage scaling from 8.75 to 10 per point.+14%
Chainsaw Slash: Buffed starting damage from 25% to 65%.+160%
Oil Spill: Buffed burning damage from 2% to (15% + 15% per point)
Oil Spill: Buffed cooldown from 1.5 seconds to 1 second.
Rogue Chainsaw - Handling Skills: Buffed from 6% per point to 7.5% per point. Maximum amount of points decreased to 4.
Rogue Chainsaw - Empty the Workbag: Buffed from 4% per point to 8% per point. Maximum amount of points decreased to 3.
Tree Trunk Triumph - Splinter: Buffed from 3% to 4% proc chance per point+33%
3 nerf
Pipe Bombs - Stacked Bag: Decreased the maximum amount of points from 3 to 2.-33%
Pickup Raid: Nerfed duration from 8 seconds to 4 seconds and increased cooldown from 5 seconds to 8 seconds.
Oil Spill: Nerfed duration from 0.5 seconds to 0.1 seconds per point
3 new
Pipe Bombs: Added 6 starting damage to the skill.
Moonshine Molotov: added 5 starting damage to the skill.
Rogue Chainsaw - Shredding Squad: Added 10% Damage per point.
2 change
Pickup Raid: Changed order of sub skills for Pickup Raid since the motorbike and airplane nodes dont work with the top left big node
Oil Spill: Now creates one big oil spill rather than multiple small ones
Bard+13 net18 changes
14 buff1 nerf2 new1 fix
14 buff
Pyro Technician: Buffed attack damage scaling from 22.5% to 24% per point.+7%
Pyro Technician: Buffed fire damage scaling from 15 to 17 per point.+13%
Pyro Technician: Buffed base AOE by 25%.
Pyro Technician - Herald of Flames: Buffed AOE scaling from 10% to 15% per point.+50%
Pyro Technician - Covering The Stage: Buffed AOE scaling from 15% to 18% per point.+20%
Pyro Technician - Pulsating Pyrokinesis: Buffed execute threshold from 1% to 1.5% per point.+50%
Pyro Technician - Circle of Burning: Buffed damage scaling from 25% to 33% per point.+32%
Pyro Technician - Burning Surface: Buffed damage scaling from 25% to 40% per point.+60%
Headbanger: Buffed attack damage scaling from 25% to 35% per point.+40%
Headbanger - Whipping Faster: Increased AS scaling from 8% to 10% per point.+25%
Headbanger - Hair Tornado: Buffed damage from 50% to 60% per point.+20%
Headbanger - Hemorrhaging Hairbang: Buffed damage from 20% to 25% per point.+25%
Moshpit Massacre: Buffed attack damage scaling from 20% to 30% per point.+50%
Moshpit Massacre - Total Anarchy: Buffed stats from 3% to 5% per point.+67%
1 nerf
Pyro Technician - Wounding Fire: Changed damage to bosses from 15% to 25% per point but changed from 5 pointer to 3 pointer.+67%
2 new
Slaying Riffs: Added 4.25 starting damage to the skill.
Pyro Technician: Fixed skill not going off if close to certain bosses
White Mage+5 net16 changes
6 buff1 nerf4 new4 fix1 change
6 buff
Restless Spirits: Buffed damage scaling from 9.25 to 11 per point.+19%
Shadow Bolt: Buffed damage scaling from 9.25 to 13 per point.+41%
Heavenly Fire: Buffed damage scaling from 4.75 to 6 per point.+26%
Malediction: Now it shoots 6 crows instead of 3, buffed base damage from 20 to 25, buffed Intelligence scaling from 8.5 to 11.5.+25%
Mana Orb - Compacting Power: Buffed damage from 2% per point to 4% per point.
Chain of Holy Light: Buffed range from 240px to 360px
1 nerf
Mana Orb: Cooldown nerfed from 3s to 6s.
4 new
Shadow Bolt: Added 5 starting damage to the skill.
Heavenly Fire: Added 6 starting damage to the skill.
Burst of Light - Solar Infusion: Added chance to inflict burning on the node.
Mana Orb - Corrupting Manapulse: Now has a chance per hit, not cast to inflict arcane break.
4 fix
Soul Spurn - Highway to Purgatory: Fixed node not working.
Satan´s Mark - Mark of the Beast: Fixed node not working properly
Burst of Light - Manabinded Cast: Fixed node not working properly
Burst of Light - Forking Glare: Fixed node not working properly.
1 change
Soul Spurn - Soulfilled Tradeoff: - Area of Effected from -20% per point to -10% per point.
Viking+12 net16 changes
12 buff2 new2 change
12 buff
Seismic Slam: Buffed starting damage from 30% to 126%.+320%
Seismic Slam: Increased skill base AOE from 1.5x to 2x
Zeal: Buffed attack damage scaling from 18% to 25% per point + added a base scaling of 75%+39%
Charge: Increased damage scaling from 14 to 20 per point+43%
Whrilwind: Buffed from 32% Damage per point to 44% per point.
Whrilwind - Typhoon: Buffed 10% per point to 12.5%. Maximum amount of points decreased to 5.
Whrilwind - Negative Pressure: Buffed from 25% Armor Break to 35% per point.
Demolishing Winds: Buffed from 3% per point to 4% per point.
Ymir´s Champion: Buffed Cold Damage scaling from 10 to 16.5 per point.+65%
Ymir´s Champion: Buffed Intelligence scaling from 4.1% to 7.5% per point.+83%
Monster Throw: Buffed damage scaling from 13.5 to 22 per point.+63%
Shockwave: Buffed damage scaling from 15% to 18% per point + added a base scaling of 82%+20%
2 new
Whrilwind: Added 50% Starting damage to the base skill.
Demolishing Winds: Added 16% starting damage to the skill
2 change
Seismic Slam: Base skill now echoes 2 times giving the skill a better early game feeling!
Norse Resistance: Changed to 4.5% + 0.5% per point.
Plague Doctor+5 net14 changes
7 buff2 nerf2 new3 change
7 buff
Plague of Rats: Buffed damage scaling from 7.5 to 11 per point.+47%
Plague of Rats: Buffed starting damage from 3.5 to 7.5.+114%
Plague of Rats - Horde of Rats: Projectiles per point increased from 2 to 3 per point. Maximum points decreased to 3.+50%
Plague of Rats - Gnawing Rodents: Damage buffed from 10% to 15% per point. Maximum points decreased to 3.+50%
Plague of Rats - Plague Carriers: Buffed proc chance from 3% to 8% per point.+167%
Plague of Rats - Ratpocalypse: Buffed damage from 15% per point to 25% per point. Removed the piercing effect from the skill so it works properly with the Exploding Mice passive.
Crematus: Damage per level increased to 6% per point.
2 nerf
Plague of Rats - Ratsunami: Buffed damage from 15% per point to 40%. Nerfed Projectile amount from 5 to 4 per point.-20%
Crematus: Nerfed cooldown from 3s to 5s.
2 new
Toxic Flask: Added 7.5 starting damage to the skill.
Crematus: Added 8.5 starting damage to the skill.
3 change
Plague of Rats: Changed one of the Synergies to Exploding Mice
Surgical Blood Letting: Now can only be used with melee weapons. It was meant to work like this since day one.
Crow Mask´s Presence: Change to 4.5% + 0.5% per point.
Demon Slayer+1 net13 changes
2 buff1 nerf1 new6 fix3 change
2 buff
Trigger Finger: Buffed starting damage from 15% to 35%.+133%
Trigger Finger: Buffed damage scaling from 12.5% to 15% per point.+20%
1 nerf
Slice of Shadows - Strenghtened Veil: Nerfed from 3% per point to 2.50% per point.
1 new
Fast Slices: Added 75% starting damage to the skill.
6 fix
Bullet Hell - Steady Gun Hold: Fixed node not working.
Shredder Trap - Sharp Edge Shredders: Triggered a phantom burst cast, fixed and removed.
Shredder Trap - Ripping Shredder Blade: Fixed not having a proc chance.
Absolute Mayhem - Frostbiting Bullets: Fixed node not working.
Fast Slices - Demon Slaying: Fixed node not working.
3 change
You now start with a basic sword and a basic pistol, so you can choose which side of the tree you’re going to use right from the start.
Possessed Bullet - Longlasting Barrel: Now applied to the proc bullets too.
Demon´s Shield: Changed to 4.5% + 0.5% per point.
Demonspawn-3 net13 changes
3 buff6 nerf4 new
3 buff
Impale: Increased base cast range
Impale - Demonic Effect: Buffed from 15% per point to 25% per point. Decreased maximum amount of points from 5 to 3-40%
Blood Bolts - Demon Sentry: First point now gives you 2 Blood Demons, second and third points gives you one extra Blood Demon per point. Damage Buffed from 20% per point to 30% per point. Maximum amount of points decreased from 4 to 3.-25%
6 nerf
Bone Fragments - Heterotopic Ossification: Nerfed from 3 projectiles per point to 2 projectiles per point.
Bone Fragments - Bone Cannonade: Nerfed Proc chance from 6% per point to 3% per point.
Bone Fragments - Demon's Fury: Nerfed projectile speed from 15% per point to 10% per point.
Bone Fragments - Carved Fragments: Nerfed Extra Damage to Bleeding monsters from 20% per point to 10% per point.
Bone Fragments - Demon's Grip: Nerfed Damage from 45% per point to 35% per point.
Bonestorm - Infiltrate Their Core: Nerfed Arcane Break per point from 30% to 15%-50%
4 new
Bone Fragments: Added 13.75 starting damage to the skill.
Impale: Added 15 starting damage to the skill.
Blood Bolts: Added 13.75 starting damage to the skill.
Manapool Aura: Added 16% starting mana replenish to the skill.
Necromancer+5 net12 changes
7 buff2 nerf2 new1 change
7 buff
Raise Skeleton: Initial amount of summons increased from 1 to 3+200%
Raise Skeleton: Buffed initial damage from 7.5 to 14+87%
Raise Skeleton: Increased initial Health value to 140
Meat Bomb: Increased the spread of corpses from 10px to 48px
Poison Breath: Lowered Mana Cost.
Poison Nova: Buffed damage scaling from 7.75 to 9 per point.+16%
Poison Nova - Poison Cloud: Damage increased from 80% per point to 100% per point.
2 nerf
Corpse Explosion - Lichs Command: Nerfed flame size by half and lowered flame tick rate by half.
Meat Bomb: Lowered corpse duration from 8 seconds to 6 seconds.
2 new
Raise Skeleton Mage: Added 9 starting damage to the skill.
Poison Breath: Added 20 additional starting damage to the skill.
1 change
Raise Skeleton - Undead Army: Maximum amounts of points decreased from 5 to 3-40%
Illusionist+5 net12 changes
5 buff4 new3 change
5 buff
Link of Sand: Now shows buff duration + buffed duration to 8 seconds, both buffs are now added when casting.
Age Proliferation: Buffed Intelligence scaling from 7.5% to 9% per point.+20%
Age Proliferation: Buffed damage scaling from 10 to 12 per point.+20%
Age Proliferation - Bridge Between Reality: Buffed to 30% per point. Maximum points decreased to 3.
Age Proliferation - Age Multiliferation: Buffed the damage from 75% per point to 85% per point.
4 new
Sand Guardian - Guardians of Orbital Sand: Added orbital tag to the subskill
Call for War: Added 12% starting range to the skill.
Age Proliferation: Added 5 starting damage to the skill.
Gravitational Slam: Added 5.5 starting damage to the skill.
3 change
Sand Guardian - Guardian base cap is now 15 guardians.
Circle of Guardians - Desert´s Army: Now inherits small nodes + works with combat orders.
Age Proliferation: Changed one of the synergies from Gravitational Slam to Dimensional Displacement
Butcher-4 net11 changes
3 buff7 nerf1 change
3 buff
Slicing Throw - Burn the Corspes: Buffed proc chance from 4% to 8% per point. Maximum amount of points decreased from 5 to 3.+100%
Furious Strike - Mediocre Unit: Buffed from 4% per point to 8% per point.
Furious Strike: Absolute Unit: Buffed the Proc Chance from 5% per point to 10% per point. Buffed the Fire Damage from 1% to 15% per point.+1,400%
7 nerf
Slicing Throw - Bloody Combustion: Nerfed Damage from 40% to 30% per point.-25%
Chain Rip - Prey on the Weak: Damage to stunned targets Nerfed from 40% to 15% per point.-62%
Furious Strike: Reduced Rabies scaling from 0.25 per level to 0.20 per level.
Furious Strike - Serious Fever: Reduced max points from 5 to 3.-40%
Furious Strike - Wide Spread Epidemic: Nerfed from 8% per point to 7% per point.
Furious Strike - Sick to the Core: Reduced base amount per 1.
Brutalizing Slash - Painmongering: Nerfed Bleed Tick Rate from 25% per point to 20% per point.
1 change
Rabies: No longer procs for other players, only affects butcher.
Storm Weaver+4 net10 changes
5 buff1 nerf1 new3 change
5 buff
Lightning Surge - Supercharged: Buffed damage scaling from 30% to 50% per point.+67%
Lightning Surge - Storm Summoner: Storm Cloud can only be casted once per target, now increases the existing clouds damage if its overlapping
Lightning Surge - Concurrent Current: Lightning tether can only be casted once per target, now increases the existing tethers damage if its overlapping
Storm Bolt: Buffed damage scaling from 9.25 to 12 per point.+30%
Storm Bolt: Buffed Added 8 starting damage to the skill.
1 nerf
Charged Bolts: Nerfed base projectile duration from 3 seconds to 2 seconds.
1 new
Charged Bolts: Added 4.85 starting damage to the skill.
3 change
Lightning Surge: No longer goes through hard walls.
Lightning Surge - Supercharged: Projectile scaling changed from 3 per point to 2 + (1 per point)
The Battery Within: Resistances changed to 4.5% + 0.5% per point.
Pyromancer+2 net8 changes
2 buff4 new2 change
2 buff
Fireball: Buffed damage scaling from 10.5 to 12 per point.+14%
Breath of Fire: Buffed burning damage from 25% to 35%+40%
4 new
Fireball: Added 9 starting damage to the skill.
Breath of Fire: Added 7 starting damage to the skill.
Blazing Trail: Added 7.5 starting damage to the skill.
Fire Nova - Searing Tornado: added a 2.5 second cooldown to the subskill.
2 change
Fireball - Multicast: Now does a proper echo of the skill taking sub skills into account.
Phoenix Flight - Molten Feathers: Now only lasts during the flight, not for 5 seconds every time you cast.
Samurai+3 net6 changes
4 buff1 nerf1 change
4 buff
Explosive Kunai: Buffed Intelligence scaling to 9.
Explosive Kunai - Split up: Buffed from 2% per point to 8% per point.
Shuriken Throw: Buffed from Damage from 14.5% to 17.5% per point.+21%
Shuriken Throw: Buffed the Damage bonus from Warrior's Spirit synergy from 2% to 4% per point.+100%
1 nerf
Quickslash - Lightspeed: Nerfed from 15% per point to 10% per point.
1 change
Shuriken Throw: Changed from Cast to Attack.
Marauder+4 net5 changes
4 buff1 fix
4 buff
Big Bo-oM: Buffed damage scaling from 9.25 to 14 per point.+51%
Heavy Ball - Multi Wield: Increased maximum amount of points from 3 to 4.+33%
Heavy Ball - Sharpened Spikes: First point now gives you 2 projectiles, second and third points gives you one extra projectile per point. Increased Damage per point from 30% to 40%.+33%
Heavy Ball - Heavy Swing: Mechanical change, increased radius speed and decreased lifetime from 3 seconds to 1 second.
1 fix
Heavy Ball - Critical Mass: Fixed critical damage not working.
Jötunn-1 net4 changes
1 nerf2 new1 change
1 nerf
Flash Freeze - Freezing Rage: Nerfed damage per point from 2.5% to 1.0%. Buffed Attack Speed per point from 1.25 to 1.50.-60%
2 new
Frozen Boulder: Added 7.25 starting damage to the skill.
Breath of Ice: Added 5.25 starting damage to the skill.