Season 10 Patch Notes
241 changes6 categories
August 21st 2026
241
Total
37
Buffs
57
Nerfs
55
New
4
Fixes
88
Changes
Featured
20newAct 9 has been added into the game. You can now access "Ebontharn" after beating odin. We decided to stop adding paywalled content, so this expansion will be completely free and part of the base game. We truly appreciate all contributions to supporter packs so we can keep the servers up and this journey going!
newNew Uber Boss: Phantom Leviathan
newNew Uber Boss: Captain Grimtide
newNew Uber Boss: Blood Maiden
newWe decided to go with a bold move of removing nightmare difficulty from the game so that 1-100 happens during the first play through on normal (which when completed turns into default nightmare), after this you unlock the "hard" difficulty before inferno. We have added countless side zones into every act to prolong the progression of the whole game (Act 9 fits here perfectly as the end of your 1-100 journey).
changeSome questlines have been modified for better flow, such as valkyrie in act 8, you get a portal straight to the gate rather than having to back track.
changeMarauder, Plague Doctor, Shield Lancer and Jötunn are now part of the base game
changeGates of Valhalla (Act 8) is now part of the base game
newWe now have a new AFK system to deal with players sitting AFK and taking up server slots, potentially causing unnecessary queues. If you remain AFK for 45 minutes, you'll receive countdown warning messages letting you know how much time you have left before being disconnected. Once you hit the 45-minute AFK limit, you'll be automatically disconnected from the server.
changeRe-wrote data handling back end code with skills and collisions with monsters to massively increase combat FPS.
changeEliminated client projectile collisions which should make multiplayer almost indistinguishable from solo play.
changeOptimized monster AI and code handling in order to increase performance
changeRe-made monster path finding from scratch, monsters are now less performance expensive, more aggressive and dont get stuck or bug out.
changeZone Generation / Loading is now very fast
changeMaximum stash tabs is now 20.
changeMaximum skill / incarnation / ether loadouts is now 8.
newAdded a paid Tarot Card Inventory Tab. Each slot holds one of each Tarot Card, with duplicate cards stacking automatically.
newAdded a free relic storage tab in the inventory which can be used to swap relics and do the relic holy grail by collecting every relic in game and leveling them up to level 10 which will award a title and an achievement.
newAdded 100+ new nodes into the Ether tree
newAdded 600+ new nodes into the Incarnation tree
Mechanics
45newThe ADP affix now has a 15% chance to be added to the random affix pool for satanic+ chaos pillars instead of 100%
newBoth Eternity Codex and Infernal Eternity Codex now have stacks instead of time, this is how many times you can clear a codex zone. A stack is removed every time you or a party member enters the zone (only 1 stack per reset or fresh game)
newYou can now use a new codex if an existing is active, it will overwrite the old one.
nerfTotal Magic Find roll nerfed from 25-50 to 12-20-57%
nerfExtra rolls for Angelics nerfed from 1-3 to 1-50%
nerfExtra rolls for high tier materials nerfed from 1-3 to 1-50%
newYou can now search incarnation nodes with the name of a skill like "Plague of Rats" and it will highlight if the node is compatible with it
newOptimized incarnation tree pathing, added new links for shorter routes for certain areas.
nerfNerfed Agile Wizard node: From 75% to 35%-53%
nerfNerfed Unarmed Wargod: From 150% to 20%-87%
nerfNerfed AOE Radius big nodes by: 20%
nerfNerfed Feast of Elements negative total resists: From -35% to -20%
nerfNerfed negative All Resistance nodes: From -10% to -7%
nerfNerfed Power of Weakness: Negative resists converted to damage from 8% to 4%-50%
nerfNerfed Unholy Deadly Blow: From 45% to 20%-56%
nerfNerfed Bulls Eye: From 45% to 25% and proc chance from 8% to 6%-44%
nerfNerfed Ying & Yang: Projectile damage from 50% to 25% when below 40% life-50%
nerfNerfed Powerfunneled Lifespan: from 25% to 4%.-84%
nerfNerfed Immortal Goliath: Flat damage reduction from 150 to 100.-33%
nerfNerfed Dexterity: Transfusion from 20% to 15%.-25%
nerfPower of Mana: Nerfed from 25% to 12.5%.-50%
buffMirage: Buffed from -40% to -15%.
nerfOrbiting Landmass: Nerfed Orbiting Skill Size from 25% to 15%.-40%
nerfAnt Crusher: Nerfed Orbital Spell Size from 50% to 35%.-30%
nerfLong Orbit: Nerfed Orbital Spell Duration from 35% to 20%.-43%
nerfOrbital Spell Size: Nerfed from 8% to 6%.-25%
changeHercules Grip now enables the dual wielding of polearms and claws
nerfMagister's Intellect: Nerfed int to magic skill damage from 5% to 4%-20%
nerfWizard's Mastery: Nerfed total FCR from 5% to 4%-20%
nerfFaster Cast Rate nodes: Nerfed value from 8% to 5%-37%
nerfTotal Elemental damage nodes: Nerfed value from 20% to 8%-60%
nerfSpell Projectile Damage nodes: Nerfed value from 8% to 6%-25%
nerfTrembling Headshot: Nerfed proc chance from 25% to 20% and nerfed the Damage from 40% to 25%-20%
nerfRisky Hunting: Nerfed from 25% to 15%.-40%
newYou can now see all completed, uncompleted Ether quests on hell+ difficulty when opening the pause menu Quest Log, it will also show the difficulty the quests are on.
buffLowered reset cost from 1750g to 1250g per node.
changeOre Goblins can now only be summoned from mining nodes if specced into the node, no more natural ones
buffEternal Battlefield - Blitzkrieg: Buffed from 2% per point to 8%.
buffUnstable Rift - Essence Vaults: Buffed from 3% per point to 4%.
changeUnstable Rift - Warped Fortune: No longer works in codex rift zones.
nerfNerfed Chaos Key drop chances by 50%
newRare+ Chaos Pillars now have a chance to drop Destiny Shards (15% chance to be added to the randomized pool of modifiers)
newMythic+ Chaos Pillars now have a chance to drop Gypsy´s Prophecies on nightmare+ difficulty (8% chance to be added to the randomized pool of modifiers)
newSatanic+ Chaos Pillars now have a chance to drop Prophet´s Wisdoms on hell+ difficulty (8% chance to be added to the randomized pool of modifiers)
newAngelic+ Chaos Pillars now have a chance to drop Satanic Dice on hell+ difficulty (8% chance to be added to the randomized pool of modifiers)
General
16changeDying to a boss no longer gives experience penalty
newNative borderless windowed support added
newFinally added text outline support and removed sprite fonts from use, better readability and text size scaling in UI:s accross resolutions
nerfIncreased monster per player life scaling from 0.65 to 0.85 (still keeping it below 1:1)+31%
changeAll Chests are now visible on the minimap.
buffLowered the experience needed curve for hero level by 8.33%
buffBuffed the amount of ore dropped from nodes by 40% in Odyssey game mode
newAdded 24 new achievements: Get to hero level 50 with each individual class
newAdded diminishing return to deadly blow after 50% with a power of 0.75
newAdded diminishing return to Faster Cast Rate after 350% with a power of 0.8
newAdded diminishing return to Spell Haste after 100% with a power of 0.75
changeLife Steal is now divided to 2 seconds, up from 1.25 seconds.
newDamage Return is now flat and there is an added percentual stat, much like elemental skills have
changeHalved the movement speed converted to damage stat ranges on commons
changeExtra Gold from monster kills no longer has a diminishing return in Odyssey game mode
newYou can now use most skins with most weapon types
Zones / Monsters
5changeFilled emptier areas with assets to make the zones more rich and vibrant
newAdded a Mailbox in every town
newRegular Monster Packs now have a 5% static chance to double the packs size
nerfNerfed Dragon Whelp projectile flames damage from 2x to 0.75x (Pinky)
changeMonsters spawned from monsters no longer pop effects from codexes or satanic zones etc
Items
85newTarot Decks now have 1 : 9999 chance to drop divine cards instead of 1 : 999.
nerfOrb of Doom nerfed chance to spawn legions from 3% to 1%.-67%
buffOrb of Angel buffed chance from 3% to 4%.+33%
buffOrb of Heroism buffed chance from 3% to 4%.+33%
buffOrb of Runeforge buffed chance from 5% to 7%.+40%
buffOrb of Loot Goblin buffed loot amount from 2 to 3.+50%
buffCommon weapon (normal-mythic) Enhanced damage now has 2 additional rolls that can increase its enhanced damage by 50% which then can increase that enhanced damage by an additional 50%.
newAdded | VA to essence vault tooltips.
newYou can now star level and forge Charms.
changeDestiny Shards can now be used to level up Satanics up to S tier (Gypsys Prophecy now remains for SS tier and angelics/unholies).
changeMade Sheeponia materials slightly rarer.
nerfNerfed Prophet´s Wisdom drop rates by about 20%.
changeReflection of Tarethiel now copies the original items Level and Satanic Crystal craft.
changeCommon Items now show the roll range for sockets.
changeThese items can no longer be dropped from Luna quest: Belt of Skulls Graxy's Lucky Lure Philospher's Stone Elixir of Unwordly Cognition Orange Grayon Harlequinn's Veil Pearlscent Dream The Downfall of Felps Tablet of Awakening
newYou can now combine 3 Infernal Codex Pages with an existing Infernal Codex of Eternity in order to create a higher tier Infernal Codex of Eternity.
newYou can now combine 5 Codex of Eternities in order to craft an Infernal Codex of Eternity.
newYou can now combine 200 greater unstable dust with 1 satanic crystal in order to create an essence of chaos.
changeProspecting S tier satanics now now randomly gives you Gypsy's Prophecy fragments or Blacksmith´s Mallet fragments.
changeProspecting SS tier items now randomly gives you 4x Satanic Dice fragments / Blacksmith´s Mallet fragments / Gypsys Prophecy fragments.
newYou can now prospect gems to downgrade them (Ruby, Emerald, Diamond and etc).
nerfGlacier Talons: Nerfed Blizzard on kill proc rate from 10% to 4%. Nerfed Extra Damage to Deep Frozen Targets from 30-50 to 25-40.-60%
buffRakhul´s Legion Crusher: Rakhul´s Carnage proc AOE buffed by 175%.
nerfChaoswalkers: Nerfed Extra Damage per Ailment from 15-25% to 8-15%.-42%
nerfGabriel Broken Wings: Nerfed the Attack Speed added as Faster Cast Rate from 10% per point to 7%.
buffRa's Band: Changed it from B tier to SS Heroic tier. Upgraded version of the Satanic Eye.
nerfUkko's Revenge: Nerfed Flat Lightning Damage from 35-50 to 25-40, nerfed Extra Lightning Damage to Monsters Inflicted with Stasis from 30-40 to 20-30.-24%
buffSoulforged Ring: Changed Increased Experience Gain stat (12%) to Increased Experience Gain Below Level 100 (25%).
buffAbsolute Zero: Buffed the Cold Resistance penalty from -66% to -50%, removed the -5% to Maximum Cold Resist stat.
newPeg Leg: Added a 20% of Cold Resitance is Converted to Cold Damage line of stat.
changeDemon's Mirror: Reworked into a melee-focused counterpart to Defender's Justice. Increased offensive stats and reduced defensive stats.
newGabriel's Broken Resolve: Added 15% Crit Chance and 35% Crit Damage.
nerfCelestial's Authority: Celestial's Might nerfed from 110% to 80%.-27%
nerfDragon's Blessing: Nerfed Magic Find from 20-200 to 1-150% and nerfed Experience Gain from 3-8% to 1-5%.-31%
changeSerpent's Tooth: Changed back to Attack Speed instead of Faster Cast Rate and removed the Envenom proc chance.
newMarcher's of Hatred: Added a new Passive called "Killing Spree". Gain stacks of Movement Speed and Attack Speed after each kill up to 100 stacks.
fixAzazel's Despair: Fixed a bug that allowed players to gain the effects of a Soulgem twice by socketing a second Soulgem into its secondary socket if they had a Tinkered version of the item.
buffFace of Existence: Buffed the random buff roll range from 15-20 to 20-30.+43%
changeGurag's Set Bonus: First tier now gives you 300 Life instead of 575.
buffDeathquill: Buffed base damage, added range to % AS and made the weapon rarer.
changeShadow Carver & Shadowfury: Reapers Culling is now always 100% and no longer is effected by star levels or additional levels
buffCane of Creation: Buffed Projectile Speed from 1 to 2.+100%
newNikita's KJ-33 Helmet: Added 100-150 Enhanced Damage.
buffLilith's Scorn: Lilith's Rage, buffed damage scaling from 75% to 125%, buffed the magic skill damage low roll and all resistances low roll, added explosion damage affix. Buffed proc chance range from 5-8 to 7-10.+67%
changeRaven's Claw: Removed the % of Total Strength line of stat.
changeDreadnought > Changed chase zone to Act 9 Zone 2.
changeLava King´s Lost Mask > Changed chase zone to Act 9 Zone 5.
changeSteampowered Flamewalkers > Changed chase zone to Act 9 zone 5.
changeTundra Hunter's Long Coat > Changed chase zone to Act 9 zone 4.
changeThe Colossal Avenger > Changed chase zone to Act 9 zone 4-5.
changeBelt of Skulls > Changed chase zone to Act 1.
changeGraxy's Lucky Lure > Changed chase zone to Act 2.
changePhilospher's Stone > Changed chase zone to Act 3.
changeElixir of Unwordly Cognition > Changed chase zone to Act 4.
changeOrange Grayon > Changed chase zone to Act 5.
changeHarlequinn's Veil > Changed chase zone to Act 6.
changePearlscent Dream > Changed chase zone to Act 7.
changeThe Downfall of Felps > Changed chase zone to Act 8.
changeTablet of Awakening > Changed chase zone to Act 9.
newAdded Gem of Incarnation (A randomly generated GEM that can only be added in the incarnation tree socket slot)
changeCaptain´s Anchor (Charm)
changeGhastly Skull (Charm)
changeGrimtide´s Necklace (Amulet)
changeSkeleton Crew´s Band (Ring)
changeEthereal Musket (Rifle Gun)
changeGrimtide´s Scimitar (Sword)
changeGhostplunderer´s Marchers (Boots)
changeCaptain´s Attire (Body Armor)
changeParasitic Heart (Charm)
changeParasite Queen´s Tiara (Helmet)
changeBlood Maggot Pendant (Amulet)
changeConjured Tentacle (Wand)
changeOvergrowth (Shield)
changeInfected Grasp (Gloves)
changeJar of Parasites (Charm)
changeParasite Loop (Ring)
changeGhost Armada (Charm)
changePhantom Scimitar (2 handed Sword)
changeLeviathan´s Crown (Helmet)
changePhantom Strike (Bow)
changeLeviathan´s Spine (Cane)
changeLeviathan´s Ribcage (Body Armor)
changePhantom´s Step (Boots)
changeLeviathan´s Blood (Potion)
changeCthulhu´s Soul Gem (Socketable)
Classes
70newYou can now choose separate skill effects from another skin if you wish, so use skill effects from skin x and have the character use skin model y
fixFixed projectile modifier loading system improving FPS and deleting weird 2x, 3x, 4x multipliers for certain attributes every time a new projectile is created and attributes are inherited.
newTeleport now has charges and an internal cooldown that replenishes the charges
fixFixed/Optimized hundreds of broken nodes for all classes and skills
buffVault: Buffed attack damage from 18% to 32% per point.+78%
nerfMultishot - Arrow Nova: Fixed the reduced projectiles part and nerfed the nova arrow amount from 4 to 2 per point (added 2 default projectiles)-50%
nerfAnchor Swing - Colossal Anchor: Nerfed Range per point from 70% to 20%-71%
newCloud of Sand: Added physical damage scaling to the skill
changeCloud of Sand: Procced spells like spell echo or an action proc now just spawns an additional cloud and no longer teleports you into the cloud.
newPipe Bombs: Added the Projectile tag to the base skill and all of its Big Nodes.
changePipe Bombs: Movement Diminish from 65% to 85%+31%
changePipe Bombs: Changed one of the Synergies from Moonshine Molotov to Moonshine Madness
changeMoonshine Madness: Now it also gives you 4.5% Faster Cast Rate + 0.5% per level.
buffChainsaw Slash: Initial Damage buffed from 65% to 85%+31%
buffChainsaw Massacre: Initial Damage buffed from 30% to 45%+50%
changeRogue Chainsaw - Chaining Chainsaws: No longer requires other nodes and is procced on first contact with a monster.
newPoison Nova - Virulent Blink: Added stacks to the teleport
buffRaise Skeleton: Buffed intelligence scaling from 5.75% to 7.5% per point.+30%
newRaise Skeleton: Added base 75% splash damage.
nerfRaise Skeleton: Nerfed starting damage from 14 + (5 per point) to 7 + (5 per point)
buffRaise Skeleton: Buffed starting HP from 180 + (80 per point) to 320 + (80 per point)
buffRaise Skeleton Mage: Buffed starting HP from 120 + (55 per point) to 245 + (55 per point)
buffRaise Skeleton Mage: Buffed starting damage from 9 + (7.25 per point) to 12.75 + (7.25 per point)
buffSummon Mastery: Buffed summon life scaling from 3.5% to 5% per point.+43%
changeBone Spirit: Swapped Follow the Leader node with Life Infusion
changeHoly Shock Aura: Swapped Concentrated Aura node with Rupturing Lightning
nerfThunder Fury - Storm's Wisdom: Maximum amount of points decreased from 3 to 2.-33%
nerfThunder Fury - Leaping Thunder: First point now gives 3 Projectile Bounces, while the second and third points give 1 Projectile Bounce each. Damage Nerfed from 35% per point to 30% per point.
buffNoxious Strike: Changed third synergy (Poison Remains) to increased poison damage by 15% per point.
buffCaustic Spearhead: Changed second and third synergy (Envenom and Jungle Camouflage) to increased poison damage by 22.5% and 15% per point.
newCaustic Spearhead - Caustic Arc: Added proc chance and damage scaling.
nerfEnvenom - Toxic Fortune: First point now gives 10%, second and third give 5% each. Maximum amount of points decreased from 5 to 3.-40%
newStorm Dash - Storm Gates: Removed hardlocked Attack Speed and added stacks.
changeDeath from Above - Safe Heaven: No longer requires isolation for the Area of Effect radius, only for the damage.
newDeath from Above - Ancient Device: Now has AOE tag
changeDeath from Above - Storm of Spears: Now follows the nearest monster
changeDeath from Above: Is now an attack with spell and ranged tags
newToxic Remains: Added AOE and Spell tags
buffFire Totem: Buffed damage from 9.5 per level to 11 per point. Intelligence scaling buffed from 9% per point to 9.50% per point.
buffFire Totem - Scattering Flames: Buffed proc chance from 3% per point to 5% per point.
changeFire Totem: Swapped Scattering Flames node with Burning Radius
buffMalediction: Increased cast proc rate from 35% to 40% and crows now unleash feathers around them dealing extra damage.+14%
nerfMana Orb - Burst of Energy: Conversion Nerfed from 15% to 10%.-33%
nerfSoul Spurn - Harvest of The Damned: Nerfed damage from 10% to 3% per stack, and replenish from 5% to 3% per stack-70%
changeBouncing Grenade: Bounces now unleash an AOE hitbox dealing damage to monsters
changeGlorious Strike: Swapped Radiant Glory node with Jousting Master.
changeShield Slam: Swapped Gradient Strikes node with Field Coverage.
buffGlorious Strike - Jousting Master: Buffed from 15% per point to 37.50%. Maximum amount of points decreased from 5 to 2.-60%
buffShield Slam - Field Coverage: Buffed from 15% per point to 37.50%. Maximum amount of points decreased from 5 to 2.-60%
nerfOrb of Frost - Chaining Frost: Nerfed damage scaling from 55% to 15% per point.-73%
nerfOrb of Frost - Orb of Duality: Nerfed damage scaling from 40% to 10% per point.-75%
fixFixed an Age Proliferation issue that caused empty casts when playing with a controller
buffSlicing Throw: Initial Damage buffed from 170% to 210%+24%
nerfFurious Strike - The Absolute Unit: Nerfed Fire Damage from 15% per point to 2% per point. This no longer works when Insatiable Hunger is active.
nerfLightning Surge - Storm Summoner: Nerfed proc chance from 3% to 1% per point. Nerfed damage scaling from 25% to 15% per point. Can also now only proc once per projectile.-67%
newPulsing Charge: Now has a 15% proc chance
buffPulsing Charge: Buffed damage scaling from 4.25% + (3% * skill level) to 35% + (5% * skill level)
buffChainlightning: Now has a 18% proc chance and damage increased from 3.5% to 4% per point.+14%
newGateway now has charges and an internal cooldown that replenishes the charges
nerfCharged Bolts - Electric Field: Nerfed damage scaling from 25% to 15% per point.-40%
nerfPyro Technician - Fueling the Engine: Nerfed from 8% per point to 5% per point.
nerfPyro Technician - Covering the Stage: Nerfed from 18% per point to 12% per point.
nerfCarrion Worm - Devouring Worm: Nerfed from 5% per point to 2.5% per point.
nerfWounding Paw - Slashing Momentum: Nerfed Damage from 10% per point to 8% per point.
nerfLeaping Charge - Long Reaching Claws: Nerfed from 20% per point to 10% per point.
newSkinwalker: Added an 8 life per point scaling to the life portion. Adding Diminishing Returns in a way.
changeMaelstrom of Frost - Meteor of Ice: Removed the Explosion tag.
changeMaelstrom of Frost - Storm of Frost:Removed the Explosion tag.
changeStorm Hawk: Changed the bonus Attack Speed from a flat 75% to 25% +1% per level.
nerfStorm Hawk - Hawk's Hunger: Nerfed Crit Chance from 4% per point to 3% per point. Nerfed Crit Damage per point from 25% to 15% per point.-40%