How each class fared in Season 10. Classes come from the developers' own grouping; buff and nerf labels are inferred from the wording and can occasionally be off.
Came out ahead
Necromancer5↑ / 1↓+4
Redneck2↑ / 0↓+2
Shield Lancer2↑ / 0↓+2
Hit hardest
Prophet0↑ / 4↓-4
Bard0↑ / 2↓-2
Jötunn0↑ / 2↓-2
All classes
17 classes
Amazon-1 net12 changes
2 buff3 nerf4 new3 change
2 buff
Noxious Strike: Changed third synergy (Poison Remains) to increased poison damage by 15% per point.
Caustic Spearhead: Changed second and third synergy (Envenom and Jungle Camouflage) to increased poison damage by 22.5% and 15% per point.
3 nerf
Thunder Fury - Storm's Wisdom: Maximum amount of points decreased from 3 to 2.-33%
Thunder Fury - Leaping Thunder: First point now gives 3 Projectile Bounces, while the second and third points give 1 Projectile Bounce each. Damage Nerfed from 35% per point to 30% per point.
Envenom - Toxic Fortune: First point now gives 10%, second and third give 5% each. Maximum amount of points decreased from 5 to 3.-40%
Death from Above - Ancient Device: Now has AOE tag
Toxic Remains: Added AOE and Spell tags
3 change
Death from Above - Safe Heaven: No longer requires isolation for the Area of Effect radius, only for the damage.
Death from Above - Storm of Spears: Now follows the nearest monster
Death from Above: Is now an attack with spell and ranged tags
Necromancer+4 net9 changes
5 buff1 nerf2 new1 change
5 buff
Raise Skeleton: Buffed intelligence scaling from 5.75% to 7.5% per point.+30%
Raise Skeleton: Buffed starting HP from 180 + (80 per point) to 320 + (80 per point)
Raise Skeleton Mage: Buffed starting HP from 120 + (55 per point) to 245 + (55 per point)
Raise Skeleton Mage: Buffed starting damage from 9 + (7.25 per point) to 12.75 + (7.25 per point)
Summon Mastery: Buffed summon life scaling from 3.5% to 5% per point.+43%
1 nerf
Raise Skeleton: Nerfed starting damage from 14 + (5 per point) to 7 + (5 per point)
2 new
Poison Nova - Virulent Blink: Added stacks to the teleport
Raise Skeleton: Added base 75% splash damage.
1 change
Bone Spirit: Swapped Follow the Leader node with Life Infusion
Prophet-4 net8 changes
4 nerf1 new3 change
4 nerf
Carrion Worm - Devouring Worm: Nerfed from 5% per point to 2.5% per point.
Wounding Paw - Slashing Momentum: Nerfed Damage from 10% per point to 8% per point.
Leaping Charge - Long Reaching Claws: Nerfed from 20% per point to 10% per point.
Storm Hawk - Hawk's Hunger: Nerfed Crit Chance from 4% per point to 3% per point. Nerfed Crit Damage per point from 25% to 15% per point.-40%
1 new
Skinwalker: Added an 8 life per point scaling to the life portion. Adding Diminishing Returns in a way.
3 change
Maelstrom of Frost - Meteor of Ice: Removed the Explosion tag.
Maelstrom of Frost - Storm of Frost:Removed the Explosion tag.
Storm Hawk: Changed the bonus Attack Speed from a flat 75% to 25% +1% per level.
Redneck+2 net7 changes
2 buff1 new4 change
2 buff
Chainsaw Slash: Initial Damage buffed from 65% to 85%+31%
Chainsaw Massacre: Initial Damage buffed from 30% to 45%+50%
1 new
Pipe Bombs: Added the Projectile tag to the base skill and all of its Big Nodes.
4 change
Pipe Bombs: Movement Diminish from 65% to 85%+31%
Pipe Bombs: Changed one of the Synergies from Moonshine Molotov to Moonshine Madness
Moonshine Madness: Now it also gives you 4.5% Faster Cast Rate + 0.5% per level.
Rogue Chainsaw - Chaining Chainsaws: No longer requires other nodes and is procced on first contact with a monster.
Stormweaver0 net6 changes
2 buff2 nerf2 new
2 buff
Pulsing Charge: Buffed damage scaling from 4.25% + (3% * skill level) to 35% + (5% * skill level)
Chainlightning: Now has a 18% proc chance and damage increased from 3.5% to 4% per point.+14%
2 nerf
Lightning Surge - Storm Summoner: Nerfed proc chance from 3% to 1% per point. Nerfed damage scaling from 25% to 15% per point. Can also now only proc once per projectile.-67%
Charged Bolts - Electric Field: Nerfed damage scaling from 25% to 15% per point.-40%
2 new
Pulsing Charge: Now has a 15% proc chance
Gateway now has charges and an internal cooldown that replenishes the charges
Shield Lancer+2 net4 changes
2 buff2 change
2 buff
Glorious Strike - Jousting Master: Buffed from 15% per point to 37.50%. Maximum amount of points decreased from 5 to 2.-60%
Shield Slam - Field Coverage: Buffed from 15% per point to 37.50%. Maximum amount of points decreased from 5 to 2.-60%
2 change
Glorious Strike: Swapped Radiant Glory node with Jousting Master.
Shield Slam: Swapped Gradient Strikes node with Field Coverage.
Shaman+2 net3 changes
2 buff1 change
2 buff
Fire Totem: Buffed damage from 9.5 per level to 11 per point. Intelligence scaling buffed from 9% per point to 9.50% per point.
Fire Totem - Scattering Flames: Buffed proc chance from 3% per point to 5% per point.
1 change
Fire Totem: Swapped Scattering Flames node with Burning Radius
White Mage-1 net3 changes
1 buff2 nerf
1 buff
Malediction: Increased cast proc rate from 35% to 40% and crows now unleash feathers around them dealing extra damage.+14%
2 nerf
Mana Orb - Burst of Energy: Conversion Nerfed from 15% to 10%.-33%
Soul Spurn - Harvest of The Damned: Nerfed damage from 10% to 3% per stack, and replenish from 5% to 3% per stack-70%
Butcher0 net2 changes
1 buff1 nerf
1 buff
Slicing Throw: Initial Damage buffed from 170% to 210%+24%
1 nerf
Furious Strike - The Absolute Unit: Nerfed Fire Damage from 15% per point to 2% per point. This no longer works when Insatiable Hunger is active.
Nomad0 net2 changes
1 new1 change
1 new
Cloud of Sand: Added physical damage scaling to the skill
1 change
Cloud of Sand: Procced spells like spell echo or an action proc now just spawns an additional cloud and no longer teleports you into the cloud.
Bard-2 net2 changes
2 nerf
2 nerf
Pyro Technician - Fueling the Engine: Nerfed from 8% per point to 5% per point.
Pyro Technician - Covering the Stage: Nerfed from 18% per point to 12% per point.
Marksman0 net2 changes
1 buff1 nerf
1 buff
Vault: Buffed attack damage from 18% to 32% per point.+78%
1 nerf
Multishot - Arrow Nova: Fixed the reduced projectiles part and nerfed the nova arrow amount from 4 to 2 per point (added 2 default projectiles)-50%
Jötunn-2 net2 changes
2 nerf
2 nerf
Orb of Frost - Chaining Frost: Nerfed damage scaling from 55% to 15% per point.-73%
Orb of Frost - Orb of Duality: Nerfed damage scaling from 40% to 10% per point.-75%
Marauder0 net1 changes
1 change
1 change
Bouncing Grenade: Bounces now unleash an AOE hitbox dealing damage to monsters
Paladin0 net1 changes
1 change
1 change
Holy Shock Aura: Swapped Concentrated Aura node with Rupturing Lightning
Pirate-1 net1 changes
1 nerf
1 nerf
Anchor Swing - Colossal Anchor: Nerfed Range per point from 70% to 20%-71%
Illusionist0 net1 changes
1 fix
1 fix
Fixed an Age Proliferation issue that caused empty casts when playing with a controller