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Latest Changes

Every tracked change in the order it arrived, newest first. The season pages show the developers’ own ordering; this shows what actually landed today.

All seasonsSeason 10Season 9Season 8Season 7

9 changes added in the last 24 hours · tracking since Aug 3, 2026

TrackedTypeChangeSeasonCategory
2026-08-12 19:16buffSummon Mastery: Buffed summon life scaling from 3.5% to 5% per point.+43%Season 10Classes · Necromancer
2026-08-12 19:16buffRaise Skeleton Mage: Buffed starting HP from 120 + (55 per point) to 245 + (55 per point)Season 10Classes · Necromancer
2026-08-12 19:16buffRaise Skeleton Mage: Buffed starting damage from 9 + (7.25 per point) to 12.75 + (7.25 per point)Season 10Classes · Necromancer
2026-08-12 19:16buffRaise Skeleton: Buffed intelligence scaling from 5.75% to 7.5% per point.+30%Season 10Classes · Necromancer
2026-08-12 19:16newRaise Skeleton: Added base 75% splash damage.Season 10Classes · Necromancer
2026-08-12 19:16nerfRaise Skeleton: Nerfed starting damage from 14 + (5 per point) to 7 + (5 per point)Season 10Classes · Necromancer
2026-08-12 19:16buffRaise Skeleton: Buffed starting HP from 180 + (80 per point) to 320 + (80 per point)Season 10Classes · Necromancer
2026-08-12 15:23nerfRisky Hunting: Nerfed from 25% to 15%.-40%Season 10Mechanics · Incarnation
2026-08-12 14:01nerfNerfed Powerfunneled Lifespan: from 25% to 4%.-84%Season 10Mechanics · Incarnation

Timestamps are when this tracker first recorded a line, not when the developers wrote it. Since the tracker syncs nightly, anything added after a sheet came under tracking is accurate to within a sync. The initial import of a season is collapsed above, because it marks when tracking started rather than a day the game changed.